Mikael Danielsson

             Game Programming Portfolio

 

 

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Princess

 

Duration: 8 weeks

 

Genré: Point and Click Adventure Game

 

Role: Programmer

 

Assignments: Game logic, direct x input, GUI and XML

 

Team Size: 4 artists and 4 coders

 

Princess is a classical 2D point and click adventure game, with all the conversation, jokes and funny art. It was our first project at The Game Assembly written in C++

 

Download The Game

 

Screenshots of Princess

 

 

 

 

Credits:

 

Programmers

 

Måns Ohlsson (Project Lead)

Christian Thuresson (Code Lead)

Mikael Danielsson

Jacob Edwinsson

 

Artists

 

Felix Waubert de Puiseau (Art Lead)

Klas Gylje

Annika Sjöström

Daniel Lindberg

 

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Created by: Mikael Danielsson - 2010